PROJECT OPENSKY BOEING 737-800
GOL
painted by LUIZ ANTONIO PERINA
Project Opensky test pilot and painter
lperina@gmail.com


30JAN2006
Project Opensky

Project Opensky Released 737-800

Dear Simmers,

Thank You for a long patience.
Today Project OpenSky team proudly announces the release of Boeing 737-800.
This 737 has been taken more than 2 years until finally got her out.
Model itself is maken as usually but has some new features.

1.Fully new Flex Wing system.
The new flex wing system is built at XML code.
Thank You Mr Fraser Turner for first showing the new possibility of this way.
And at our flex wing it is fully written by Irishi Igami and tuned with our staff Warren.
Our wing flex doesn't see only the Speed.
Aircraft Pitch , flap angle those are important factors too.
Also a effect of wind.
Please have fun flying around.
And don't be sick looking the wings at storm.

2.Walking Pushback staff
When pushback (Shift+P) , you will see a ground staff having a company radio.
Walking by our 737.

3.A door code using Shift + E + 3
At this 737 we used Shift+1 for main door , Shift + 2 for Internal Airstair
and for Cargo door Shift + E + 3.

4.And more .... please find your self.

Model Builder : Hiroshi Igami and supported by Project Opensky members
Flight Dynamics : Warren C Daniel.
basic textures : Hiroshi Igami
this GOL PR-GOT painted by Luiz Antonio Perina

How to install:
Unzip this file to your /aircraft directory of your FS9

the model is defaulted to the B737-400 FS9 panel, if you have a better one, just update the panel.cfg

Just small things to consider:

lighting in this model are directly commanded by panel switches, on the aircraft.cfg you may configure the [LIGHTS] at your choice, just ''//'' in or out.

you will find two aircraft.* files, the aircraft.cfg is an eazy configuration created by Warren Daniel, if you want more realistic you rename the aircraft.dft to aircraft.cfg

and don't forget to copy the /effects dir to your FS9 /effects directory.

and one last thing, the flaps takes an eternity to goes in or out, but Iroshi San promisses us to make it better on the V2.
so, happy landings!!